- [WoTC] Mod Config Menu
- [WoTC] Invisible Parts for Hero Units
- [WoTC] Idle Suppression
- [WoTC] Unrestricted Customization
- [WoTC] Halo Weapons Medley
- [WoTC] Halo: Elites
- [WoTC] Halo Reach Helmets
- Halo Reach MJOLNIR Armor Variants
- [WoTC] Alien Armor Customization
- Queek's Sangheili Voice Pack #1/#2
- [WoTC] Sienna/Bardin/Kruber/Kerillian/Saltzpyre Voicepacks
- [WoTC] Stealth Overhaul
- Primary Secondaries
- Reward Decks Refresher
- [WoTC] Combat Knives
- [WoTC] Titanfall Weapons
- [WoTC + TLP] Halo Covenant Weapons
- [WoTC] Star Wars Galactic Republic Weapons
- [WoTC] CoD4: MWR SAS Uniforms
- [WoTC] Nice Mission Debriefing
- [WoTC] Better Grappling!
- [WoTC] Bio Troops
- [WoTC] Raider Faction: Marauders
- [WoTC] Raider Faction: Rogue XCOM Operatives
- [WoTC] Raider Faction: SCP Foundation Operatives (Almost) Standalone
- [WoTC] Allow for Larger Squads
- Additional Mission Types
- Full Character Customization
- Arbiter Voicepack (Halo 3)
- Commander's Choice
- Borderlands 2 Zero Voicepack
- Welsh Eng. (COH2) Voicepack
- Weapon Sidegrade
Xcom 2 Utility Slots Mod 1
Can someone suggest a utility slot mod? So usually I use 'Ammo and vest slots' mod, but that is having some issues right now and doesn't work with LW Leaders pack, I already have leaders made so I can't really remove that so I am forced to remove ammo and vest slots I believe. Year 2016, i never realised just how well XCOM 2 sold. Utility Items are available to soldiers in XCOM 2 via special equipment slots that supplement the weapon and armor slots. Most utility items are passive or limited use items that fulfill a variety of functions from boosting HP to specialty roles like healing. Several utility items become available for production in Engineering upon completion of certain research projects while many others are acquired through.